Atelier Ayesha: The Alchemist of Dusk is the latest in a long line of games, but the beginning of a new story. Previous games followed the same arc, but Ayesha breaks away on a new tale with new characters. However, similar to the last game, the main protagonist, Ayesha, is in search of a lost sibling. While the story seems a bit bland when compared to most RPGs (world ending disasters, maniacal evil villains, etc) that’s part of the charm: simplicity and execution.
Seldom did I find myself really wishing for the game to be about bigger things or have more sinister underpinnings, because what you’re presented with is, for the most part, well done and entertaining. All of the characters are well-voiced and interested, except for Ayesha herself. Her voice gets annoying very quickly and her dialogue seems to written much more poorly than the other characters. Only one character being bad isn’t too shabby, but when it’s your main character, it’s much more noticeable.