Author Archives: David Jagneaux

About David Jagneaux

Games Editor at UploadVR and freelance game journalist for various publications.

Looking Back at 2015: A Year in Review

Wow. What a year. So much has happened this year it’s almost impossible for me to sift through it all in my head. Almost all of it has been incredibly good as well, which is bizarre, amazing, and sort of … Continue reading

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[Personal] Looking Back at Past Game Conventions I’ve Attended

Today, I make the trek down to the sunny, smelly, and mostly terrible (in my opinion) Los Angeles, CA for the “big show” of the gaming universe: The Electronic Entertainment Expo, or E3! This is my first time ever attending, … Continue reading

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[DevBlog] Down the Rabbit Hole of Game Journalism…

The theme for this year’s Write a Game (WAG) Challenge was announced to be “Down the Rabbit Hole” earlier this week. They’ve also selected the three optional subthemes: empathy, mistaken identity, and birth. Overall, this is a really solid topic … Continue reading

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[DevBlog] I’m Going to Participate in the Write a Game (WAG) Challenge!

I’m a Writer. The great thing about being a writer, is that there are so many different types and so many different subcategories within categories. It’s crazy. Regardless of whether or not you write blogs, scripts, web articles, newspaper columns, books, games, or … Continue reading

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[DevBlog] So, I’ve Been Dabbling in Game Development

This is my first “devblog” of any sort, so it’s probably going to come off as more of a ramble at this point. Basically, I’ve been poking around and dabbling with Game Maker for a few years now. Dating back … Continue reading

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