Connect on Facebook
Twitter
Tweets by David_JagneauxTop Posts & Pages
- Looking Back at 2015: A Year in Review
- [Personal] Looking Back at Past Game Conventions I've Attended
- [DevBlog] Down the Rabbit Hole of Game Journalism...
- [DevBlog] I'm Going to Participate in the Write a Game (WAG) Challenge!
- [DevBlog] So, I've Been Dabbling in Game Development
- Life Update - 5/24/15 - Tons of New Freelancing Updates!
- Switch Galaxy Ultra Review – The Fast and the Frustrating
- 5 Tips for Being a Great Guild Leader
- List of the 5 Best MMOs to Play as a Couple on Valentine’s Day
- 5 Things I Want From Dragon’s Dogma Online
Categories
Archives
Category Archives: Game Development
[DevBlog] Down the Rabbit Hole of Game Journalism…
The theme for this year’s Write a Game (WAG) Challenge was announced to be “Down the Rabbit Hole” earlier this week. They’ve also selected the three optional subthemes: empathy, mistaken identity, and birth. Overall, this is a really solid topic … Continue reading
[DevBlog] I’m Going to Participate in the Write a Game (WAG) Challenge!
I’m a Writer. The great thing about being a writer, is that there are so many different types and so many different subcategories within categories. It’s crazy. Regardless of whether or not you write blogs, scripts, web articles, newspaper columns, books, games, or … Continue reading
Posted in Game Development
Tagged game writing, gamedev, indie, interactive story, twine, wag challenge
Leave a comment
[DevBlog] So, I’ve Been Dabbling in Game Development
This is my first “devblog” of any sort, so it’s probably going to come off as more of a ramble at this point. Basically, I’ve been poking around and dabbling with Game Maker for a few years now. Dating back … Continue reading
Posted in Game Development
Tagged devblog, game development, game maker, gamedev, gamejolt, indie
9 Comments